|
|
"Jon B" <prm### [at] indecisionsorg> wrote in message
news:3D3### [at] indecisionsorg...
>
> Ahh, yes yes, by your method I do understand that I would get the full
> view of it interacting with my finish/normal statements. The image_map
> method has proved to be very sucessful in this case. If for some reason
> I'm not satisfied with the image_map method, I will definately follow
> your image_pattern method. Thank you very much, both you guys :-)
>
> Pretty much the finalized image of the start buttons.
>
> http://www.hostriot.com/072002/help-4.png
YW from me, glad that is all you wanted to get done. Thought it was more
complex a question. I agree that the image pattern would help distinguish
between the imprints and plastic, just that it might not seem neccessary for
this depending on the lighting angles and scale.
Looking at the button again I think you need the torus to drop lower on the
inside edge. Although it would then begin curving away from the central
depression requiring another torus to reverse the curve direction back
inward. In other words a second, smaller, clipped torus at the conjunction
of the first and the sphere.
Post a reply to this message
|
|