Christopher James Huff wrote:
> Maybe subdivision surfaces would be a better solution.
No way this is gonna go unnoticed from my eyes :)
I'm all for subdivision surfaces. Just to think that I could just export a
lowpoly mesh from Wings3D and POV would subdivide it for me (The UVs as
well).
I hope some able programmer wants to see POV do this and not just me :)
--
-Jide
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