"Andrew Wilcox" <awi### [at] unpuzzled com> wrote in message
news:3d34a172$1@news.povray.org...
> I have a program that is generating POV SDL files, some of which are frames
> of an animation. Then I spawn the remote renders on all these files.
> Particle systems in general have to write a new SDL file for each frame, and
> can't use POV's internal clock animation.
You could write a GUIEXT and use that to fire up renders.
-- Chris
Post a reply to this message
|