POV-Ray : Newsgroups : povray.advanced-users : Grid artifact in f_noise3d isosurface : Re: Grid artifact in f_noise3d isosurface Server Time
28 Sep 2024 17:57:40 EDT (-0400)
  Re: Grid artifact in f_noise3d isosurface  
From: Alessandro Coppo
Date: 30 Jun 2002 16:32:05
Message: <3d1f6ac5@news.povray.org>
Thorsten Froehlich wrote:

> Oh, how clever to first complain about not having the source code and
> claiming you fixed the bug and then say you never planned to contribute
> it. So the obvious conclusion is that your claim that you fixed it a month
> ago is nothing more than a lie, and your only intention of this post was
> to
> start some flame-war.  Really nice attitude! :-(
> 
> Now do us all as you promised and waste your time ray-tracing with Java
> than wasting our time reading your nonsense!

If you go to my website, download my JXL java library and have a look at 
the jxl.num.rng package, you will find correct implementations of Perlin 
noise in 1, 2 and 3 dimensions (omit if seeing Java code harms your 
reproductive capabilitis...;). Before releasing that code I checked its
behaviour creating test images and debugging it (strange practise, isn't 
it?)

I did not fix any POV bug, I simply discorvered it and laughed about such 
silly thing still laying around in a 10 years old program!

I did not want to start a flame war... I just do not care!

-- 
Alessandro Coppo
a.coppo@<REMOVE_ME>iol.it
www.geocities.com/alexcoppo


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