POV-Ray : Newsgroups : povray.advanced-users : Grid artifact in f_noise3d isosurface : Re: Grid artifact in f_noise3d isosurface Server Time
28 Sep 2024 17:57:40 EDT (-0400)
  Re: Grid artifact in f_noise3d isosurface  
From: Warp
Date: 28 Jun 2002 18:38:26
Message: <3d1ce562@news.povray.org>
Alessandro Coppo <a.c### [at] iolit> wrote:
> P.S.: I am currently trying out Art Of Illusion (AoI) 
> http://www.artofillusion.org/. If it is as good as it looks it is likely 
> that I will say goodbye to POVRay and switch (and contribute to) AoI.

  It's really funny that Java hype is so strong that people don't even
care that the program is 10 times slower than one written in C++.
  In most programs it doesn't matter, but in a high-end raytracer it
certainly matters quite a lot. Why spend 10 hours rendering a scene
which could be rendered in 1 hour?

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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