POV-Ray : Newsgroups : povray.general : liquid : Re: liquid Server Time
6 Aug 2024 02:23:51 EDT (-0400)
  Re: liquid  
From: Mike Williams
Date: 25 Jun 2002 13:15:17
Message: <3d18a525$1@news.povray.org>
I was afread that I was going to have to write my own particle system. I am
not that good and not sure it would be worth it.
As for the glowing metal the radiosity idea sound the best.

Any one have example povray source for particle activity that might work
here?

Thanks Mike Williams

"Christopher James Huff" <chr### [at] maccom> wrote in message
news:pan### [at] maccom...
> On Tue, 18 Jun 2002 11:43:48 -0500, Mike Williams wrote:
>
> > The project I am working on is an animation that has molten metal
> > falling to the ground and splashing into the shape of a manhole cover.
> > The liquid would stop flowing and the man hole cover would change from
> > glowing metal to the dull gray at completion.
> >
> > Any ideas or should I just use brute force?
>
> I would just write a custom particle system...the liquid spray include
> is too general, it is designed for just liquid sprays, and my particle
> system patch wouldn't be much more useful. The glowing metal would be
> taken care of by animating the ambient value. However, molten metal isn't
> transparent, I don't know what you intend to get by putting lights in it.
> If you want the glow of the metal to be cast on surrounding surfaces,
> radiosity would be a much better solution.
>
>
> --
> Christopher James Huff <chr### [at] maccom>
> POV-Ray TAG e-mail: <chr### [at] tagpovrayorg>
> WWW: http://homepage.mac.com/chrishuff/


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