POV-Ray : Newsgroups : povray.advanced-users : Grid artifact in f_noise3d isosurface : Re: Grid artifact in f_noise3d isosurface Server Time
26 Jun 2024 02:53:03 EDT (-0400)
  Re: Grid artifact in f_noise3d isosurface  
From: Thorsten Froehlich
Date: 23 Jun 2002 05:05:29
Message: <3d158f59$1@news.povray.org>
In article <3d154105@news.povray.org> , "Slime" <slm### [at] slimelandcom> wrote:

> I wish there were a better way to create random noise, but I sure as heck
> couldn't come up with one.
>
> The artifact is caused by the fact that while the first derivative of the
> function is continuous everywhere, the *second* derivative isn't necessarily
> continuous at any of the integral values of x,y, or z.

Your obervation might be correct also not worded very well, I have noticed a
similar "defect" and I actually think I know why it is there.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.