POV-Ray : Newsgroups : povray.general : Algorithm-approach to eliminate intersections... : Re: Algorithm-approach to eliminate intersections... Server Time
6 Aug 2024 08:19:17 EDT (-0400)
  Re: Algorithm-approach to eliminate intersections...  
From: Apache
Date: 22 Jun 2002 00:50:28
Message: <3d140214$1@news.povray.org>
I agree. I started experimenting with cloth particle systems using SDL, but
it was way too slow. I ported the stuff to perl and later on I decided to
use C, because that language is pretty fast stuff.
And maybe I'm a purist myself, because I want to create all stuff myself
instead of using 3D Studio or Maya and plug-ins.

--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoocom
ICQ: 146690431


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