I agree. I started experimenting with cloth particle systems using SDL, but
it was way too slow. I ported the stuff to perl and later on I decided to
use C, because that language is pretty fast stuff.
And maybe I'm a purist myself, because I want to create all stuff myself
instead of using 3D Studio or Maya and plug-ins.
--
Apache
POV-Ray Cloth experiments: http://geitenkaas.dns2go.com/experiments/
Email: apa### [at] yahoo com
ICQ: 146690431
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