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Thanks, BUT I think that MegaPov 0.7 does not accept an image_map as one of the
colors in an object pattern.
TinCanMan wrote:
> > //start
> > pigment{
> > object{
>
> oops.
> box{<-1,-1,0><1,1,0>} should be:
> box{<-1,-1,0><1,1,z>} //where z is a distance that makes the box
> intersect with the front of the man
>
> //where to place the square emblem on the man's
> > body (make sure this object only intersects the front half
> > //This box assumes the man us upright in the y direction and faces the
> z
> > direction
> > pigment{Pigment_Outside_The_Emblem} //pigment outside box
> > ,
> > pigment{ //pigment inside box
> > image_map{sys "EmblemImage" interpolate 4}
> > translate<-.5,-.5,0>
> > scale <2,2,1>
> > }
> > }
> > }
> > //end
> >
> > let me know if this of use or if you don't fully understand it.
> > g'luck
> >
> > -tgq
> >
> >
> >
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