"Greg M. Johnson" <gregj:-)565### [at] aol com> wrote in message
news:3d1080d8$1@news.povray.org...
> Thanks, but after I invested some time in a bitmap decal I'm really hooked
> on it.
> I suppose the solution is two type 0 maps.
> One is the normal decal.
> The other is the color of the "clothes fabric" but rotated 90*y and
> translated to cover up the back.
>
> feature request: one sided type 0 map.
>
Why do you think the solution I posted wouldn't do what you want? Could you
explain exactly what you are you trying to do?
-tgq
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