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Warp wrote:
> I found a method. It may not be the fastest possible, but at least
> it works.
That's great! Could you make it detect 2d (UV) vectors too? Of cpurse it
should then not return yes or no, but rather 2, 3 or 5.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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