POV-Ray : Newsgroups : povray.general : Scatter/partcle style macro help : Re: Scatter/partcle style macro help Server Time
6 Aug 2024 02:25:24 EDT (-0400)
  Re: Scatter/partcle style macro help  
From: James Taylor
Date: 14 Jun 2002 19:48:44
Message: <3d0a80dc@news.povray.org>

news:312jgu09ciplov4348vptgplu5u3k58o0l@4ax.com...
> On Thu, 13 Jun 2002 23:54:21 +0100, "James Taylor"
> <jim### [at] blueyondercouk> wrote:
> > Hi all,
> >
> > In my current WIP I'm trying to place some objects (spheres) onto
another
> > set of objects and I'm not having much success.
>
> Is your set of objects builded with simple primitives like torus, sphere,
> cylinder, cone, plane etc ? Then you can use iso_csg library to create
> equivalent of this set as function and sample this function for specified
> distance. Tell me if you want an example. But since you want place only
> spheres you can just use trace function and move intersection about
> normal*radius. This simple method was used by me in
> http://news.povray.org/kk1f1u0tvda2ul55rclt1or8opfkah6i5j%404ax.com
>
> ABX

Thanks for the link - it'll certainly be useful be for future use, but in
this instance, I only needed to place 12 objects and was being lazy (I'm
new(ish) to pov <6 months and didn't want to figure out the
maths+code)...anyway I placed them by hand instead (and now have a self
satisfied glow that I figured it out)

cheers
jim


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