POV-Ray : Newsgroups : povray.general : Ior mapping? : Re: Ior mapping? Server Time
6 Aug 2024 02:21:40 EDT (-0400)
  Re: Ior mapping?  
From: Slime
Date: 11 Jun 2002 17:09:56
Message: <3d066724@news.povray.org>
> Well, I can't say that I know what I'm talking about, but I think that
> even the slightest calculation inaccuracies would lead to big visible
> differences from pixel to pixel thus giving a very grainy look. Smooth
> variable ior would require render times that would make smooth focal
> blur seem like nothing in comparison. ...I think... :)


You're probably right, though it would depend on *how* variable the ior was.
f_noise3d scaled very small would be innacurate, but something like a
gradient scaled very large would be much more accurate.

 - Slime
[ http://www.slimeland.com/ ]


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.