POV-Ray : Newsgroups : povray.beta-test : RC5 Camera bug : Re: RC5 Camera bug Server Time
29 Jul 2024 10:32:01 EDT (-0400)
  Re: RC5 Camera bug  
From: Rune
Date: 1 Jun 2002 14:53:02
Message: <3cf9180e@news.povray.org>
Thorsten Froehlich wrote:
> "Slime" <slm### [at] slimelandcom> wrote:
>
>> There is if you apply a matrix transformation
>> after the look_at vector that shears the camera.
>
> This was not my point.  It is a very bad idea to
> apply look_at after the transformations as it
> would undo them and thus most transformations
> would be pointless to begin with...

Thorsten, did you even read what Slime wrote?

He said that if a matrix transformation is applied *after* the look_at
vector, the error message says that it might help to make the look_at
the last statement. This error message does not make sense with the
POV-Ray 3.5 camera.

Minimal test scene that produces the error:

camera {
   location 0
   look_at z
   matrix <1,0,0,0,1,0,1,0,1,0,0,0>
}

// insert 25 speres to turn on vista buffer
#declare C = 0;
#while (C<25)
   sphere {z,0.1 pigment {rgb 1}}
   #declare C = C+1;
#end

Rune
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