POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 0.5+ "bucking" particles : Re: MegaPOV 0.5+ "bucking" particles Server Time
5 Jul 2024 14:16:25 EDT (-0400)
  Re: MegaPOV 0.5+ "bucking" particles  
From: JRG
Date: 21 May 2002 12:50:19
Message: <3cea7acb$1@news.povray.org>
"Paul Blaszczyk" wrote:
> Hi,
>
> i will make a small animation with particles in slow motion.
>
> Parameters i'm using in INI file:
> Initial_Clock = 0
> Final_Clock = 50.0
> Initial_Frame = 0
> Final_Frame = 240
>
> But about every ten up twelve frames the complete "order" of particles is
> changing thru the whole length of the particle stream!!
>
> And ideas how to fix?? Or it's a bug of the particle_system?

Agh... final_clock 50?!

Apart from that, remember that this particle system doesn't have support for moving
environments IIRC. Does it have something to do with this?


--
Jonathan.

Home: http://digilander.iol.it/jrgpov


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.