POV-Ray : Newsgroups : povray.binaries.utilities : Spline editor... : Re: Spline editor... Server Time
15 May 2024 11:45:31 EDT (-0400)
  Re: Spline editor...  
From:  Light Beam 
Date: 11 May 2002 12:09:20
Message: <3cdd4230@news.povray.org>
I try Spilin Editor but its only makes extrusions or lathe objects, I'm
searching for a programm that made only splines (to use with sweeps) thats
what I making...


3cdb8cd0@news.povray.org...
> The homepage of SpilinEditor has changed sometime ago (but not the program
> which hasn't update since then).
> The new page is:
> http://www.falappa.net/alessandro/apps/spilin/index.html
>
> The download section is almost at the bottom.
>
> > Ahh.. the link you provided had a screen shot of the prism object
> > rendered... that must still be in "beta" :-)
> >
> > Thanx
> > "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> > news:3cdaca02@news.povray.org...
> > > Well, I don' t think it has been updated since 1998 (4 years).
>
> Sad but true
>
> > > Here is the main page where you can download:
> > >
> > > http://www.flashnet.it/users/fn027571/spil/
> > >
> > > HB
> > >
> > > "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> > > news:3cdac2bd@news.povray.org...
> > > > > Would it be anything like SpilinEditor?
> > > > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > > > >
> > > > > I like that spline editor utility.
> > > > >
> > > >
> > > > Me too.. it looks like It has been updated recently! Cant find the
> > > download
> > > > button :-(
> > > >
> > > > Ah well, I keep working on mine too :-)
>
> I was mumbling a total rewrite targeting several platforms, but it's hard
to
> choose the programming environment:
> 1 - use Java and OpenGL4Java bindings
> 2 - use Python and PyOpenGL bindings
> 3 - use C++ and some cross platform GUI toolkit such as WxWindows or FLTK
> 4 - do you know something else which will run on Windows, Linux and MacOS
?
>
> Alessandro
>
>


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