news:r2rmaus78utvlksqllk96h7dg4gioi56v3@4ax.com...
> What is 'current implementation' in your post ?
> current official version is 3.1
> current version considering current group is MegaPOV 0.7
> current developing version is 3.5 beta 15
>
> In fact currently I render 1000 frames long animation completly with
radiosity.
> Parts are rendered separately and on different machines. After 200 frames
I
> don't see any flickering or artefacts. I use "rad_def.inc" from standard
distro
> with Radiosity_IndoorLQ
Depending on the scene, it's sometimes impossible to get rid of artifacts
completely. Flat expanses of light colour are the usual problem I have
found. On the other hand, I too have used radiosity in animations with no
problems whatsoever.
Andy Cocker
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