POV-Ray : Newsgroups : povray.general : no_shadow and photons : Re: no_shadow and photons Server Time
6 Aug 2024 10:19:16 EDT (-0400)
  Re: no_shadow and photons  
From: Slime
Date: 2 Apr 2002 20:06:02
Message: <3caa557a@news.povray.org>
> I'm using POV 3.5 in a scene with photons, and the problem is I don't want
> the target object to cast a shadow so I include the no_shadow command.
This
> has the unwanted side effect of 'switching-off' the caustics produced by
the
> photons.
> Maybe I missed something in the docs? If not how do I solve this?

I don't know how that would even be implemented. Shadows aren't physical
objects; they're the absense of light. By specifying "no_shadow", you're
saying that you want light to behave unrealistically. But then when you give
an object photons, you're saying that you want light to behave *extra*
realistically with that object. There really isn't a good way to implement
this.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


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