"JRG" wrote:
> That's different. POV-Ray doesn't have a clue about how big the poly object may
> result (but I can be wrong here. Never used it before.)
> I think with poly objects manual bounding is a good habit (note that a bounding box
> makes it a finite object: i.e. it cannot exist an infinite object with a finite
> bounding box).
Here's my new definition: a finite object is an object with a finite bounding box.
Everything else is infinite. He he.
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
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