That's different. POV-Ray doesn't have a clue about how big the poly object may
result (but I can be wrong here. Never used it before.)
I think with poly objects manual bounding is a good habit (note that a bounding box
makes it a finite object: i.e. it cannot exist an infinite object with a finite
bounding box).
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
news:nsekau8uqei7hucgtorjd3f8pv1n8chn4e@4ax.com...
> On Wed, 3 Apr 2002 00:52:43 +0200, "JRG" <jrg### [at] hotmail com> wrote:
> > Like ABX you are thinking in terms of volumes. POV-Ray dislikes that concept.
>
> Try to make sphere as poly (ready script in documentation of 3.5 ) and tell me
> is it finite or infinite ? It has finite surface.
>
> ABX
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