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> On Tue, 02 Apr 2002 17:18:56 -0600, Christopher James Huff <chr### [at] mac com>
> wrote:
> > You are mistaken. This message means exactly what it says, the camera is
> > inside the box. It has nothing to do with finite-vs-infinite
>
> #local B=box{-1 0 inverse};
> #local Test = 1+0*x;
> #while(inside(B,Test))
> #local Test=Test+1;
> #end
This means nothing.
#local B=box{-1 0};
#local Test = 1+0*x;
#while(!inside(B,Test))
#local Test=Test+1;
#end
It's just the same thing. What before was considered 'inside' is now considered
'outside'. This has nothing to do with the finiteness (sp?) of the box.
> In my definition it's an infinite volume which makes an infinite object.
But we're talking about POV-Ray's definition, aren't we?
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
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