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"John VanSickle" <evi### [at] hotmailcom> wrote in message
news:3CA4B171.7BCA9765@hotmail.com...
> Make a tree into a mesh. Copy that object 40 times.
>
> In the Petrified Orchard Valley (where all of the Rusty animations
> take place), I have several hundred trees. They are meshes built
> from a fractal pattern. There are only three different ones, scaled
> and rotated. Not much memory used.
>
15,000 in my latest irtc image.... (4 flavours, and w/ different rotations and
scales for each copy).
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