POV-Ray : Newsgroups : povray.unofficial.patches : New MegaPOV : Re: New MegaPOV Server Time
8 Jul 2024 16:52:27 EDT (-0400)
  Re: New MegaPOV  
From: Warp
Date: 31 Mar 2002 21:28:38
Message: <3ca7c5d6@news.povray.org>
Andrew Cocker <big### [at] mariner9fsnetcouk> wrote:
>> > Maybe motion-blur will be back.. or post-processing.
>>
>>   Of course there will not be such things...

> Does the tone of your reply suggest I asked a ridiculous question? Or have I
> misinterpreted your reply?

  I sometimes make too sarcastic replies when I really shouldn't.

  The whole purpose of MegaPov is to maintain and make available the different
useful patches made by people. It contains many patches that people have
found useful and which (usually) can't be achieved with the official
povray (at least not in any easy way).
  Many of these patches and ideas were implemented in POV-Ray 3.5, but some
others weren't (because they were incomplete, too dirty hacks or for other
reasons). However, I don't see any reason why MegaPov would drop out these
patches once 3.5 comes out and the next version of MegaPov is made from it.
I would be quite surprised if it would. After all, it's these patches which
are the main reason for the existence of MegaPov in the first place. Dropping
them out because they are not in the official version would pretty much make
MegaPov have no reason for its existence. If those patches were dropped out,
then what would MegaPov have besides the official features?

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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