POV-Ray : Newsgroups : povray.general : Real Time Ray Tracing : Re: Real Time Ray Tracing Server Time
6 Aug 2024 21:41:26 EDT (-0400)
  Re: Real Time Ray Tracing  
From: Ben Chambers
Date: 9 Mar 2002 03:55:52
Message: <3c89ce18@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3c892076@news.povray.org...
> In article <3c891e05$1@news.povray.org> , "Mahalis"
<don### [at] fakeycom>
> wrote:
>
> > And how can that be set up? Or is it something for version 4 (!!!) that
> > we're just getting a preview of in 3.5?
>
> No, just a built-in scene to demonstrate that contrary to some claims
POV-Ray
> is not slow.  Some scenes are simply very complex and people making the
claim
> a scene renders slowly because POV-Ray would be slow don't really know
what
> they are talking about because they are comparing it to (commercial)
programs
> that don't use ray-tracing or simplified forms of (pseudo) ray-tracing :-)
>
>     Thorsten

OK, I give.  How do you activate it? :)

...Chambers


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.323 / Virus Database: 180 - Release Date: 2/8/2002


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.