POV-Ray : Newsgroups : povray.general : Feature request : Re: Feature request Server Time
6 Aug 2024 14:24:48 EDT (-0400)
  Re: Feature request  
From: Rune
Date: 4 Mar 2002 17:12:51
Message: <3c83f163@news.povray.org>
"Christopher James Huff" wrote:
> You can do this now with object attenuation.
> Make a transparent object and use fade_distance,
> fade_power, and fade_color.

Fog and object attenuation have nothing to do with each other.

Fog fades to a specific color regardless of what objects are behind the fog.
Like a transmitting surface.

Attenuation filters light, so the color is multiplied by the color behind
the object. Like a filtering surface.

Rune


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