POV-Ray : Newsgroups : povray.general : Procedural default human skin normal & finish in English? : Re: Procedural default human skin normal & finish in English? Server Time
6 Aug 2024 14:24:09 EDT (-0400)
  Re: Procedural default human skin normal & finish in English?  
From: Anto Matkovic
Date: 28 Feb 2002 17:37:00
Message: <3c7eb10c@news.povray.org>
Sorry, I again
Instead "ent", correct is "pigment".
This is the last my message today.
Anto
"Anto Matkovic" <ant### [at] matkoviccom> wrote in message
news:3c7eb01c@news.povray.org...
> Ooops, correct is:
> #declare hair_tex_aniso =
>
>   texture{
>
>

>      shader{
>        shader_file "aniso.slp"
>       "xroughness" 0.1
>       "yroughness" 0.7
>        "brush_direction" <0,0.5,0>
>        "Kd" 1
>        "Ka" 1
>        "Ks" 1.4
>        "Cs" hair_color
> }}
> finish{ambient 0.2 diffuse 0.32}
> normal {bozo 0.2 scale hair_scale}
> }
>
> #declare hair_tex_standard =
> texture{
>     pigment{
>       hair_color}
> finish{ambient 0.2 diffuse 0.6 specular 0.4 roughness 1/100 metallic 1}
>
> }
> #declare hair_texture = texture { bozo scale hair_scale
> texture_map {[0 hair_tex_aniso]
>              [0.3 hair_tex_aniso]
>              [0.6 hair_tex_standard]
>              [1 hair_tex_standard]}warp { reset_children}}
>
>
>


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