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Christopher James Huff <chr### [at] maccom> wrote:
> Not at all. It will only influence a pixel which covers the object.
This depends on whether we want a "mathematically correct" image or
if we want to simulate photography.
In photography a really bright object will "bleed" in the image, and its
influence can extend considerably outside its real boundaries.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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