POV-Ray : Newsgroups : povray.general : looking for antialiasing critical scenes : Re: looking for antialiasing critical scenes Server Time
7 Aug 2024 03:22:57 EDT (-0400)
  Re: looking for antialiasing critical scenes  
From: Warp
Date: 24 Feb 2002 12:37:03
Message: <3c7924be@news.povray.org>
Jan Walzer <jan### [at] lzernet> wrote:
>> In beta 11 ambient sphere of rgb 1 and rgb 100 produce the exact same
>> image when rendered with +am2 +a0.0 +j0.0. Also DOF produces
>> same image for both cases. The colors are clipped before aa
>> and DOF calculations :(

> /me doesn't like this ...

  So you prefer to have a white sphere which doesn't look antialiased at all?

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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