POV-Ray : Newsgroups : povray.general : displacement instead of normal map : Re: displacement instead of normal map Server Time
6 Aug 2024 17:03:46 EDT (-0400)
  Re: displacement instead of normal map  
From: Slime
Date: 21 Feb 2002 21:10:47
Message: <3c75a8a7$1@news.povray.org>
This just came to mind, and may or may not work... try a transparent plane
above the plane which you want to be distorted, and give the transparent
plane a bumpy normal, and then give it refraction. That might possibly
create a useable effect. Maybe not though.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


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