POV-Ray : Newsgroups : povray.general : anti-aliasing : Re: More methods? was Re: anti-aliasing Server Time
7 Aug 2024 03:17:41 EDT (-0400)
  Re: More methods? was Re: anti-aliasing  
From: Warp
Date: 14 Feb 2002 10:00:29
Message: <3c6bd10c@news.povray.org>
Ron Parker <ron### [at] povrayorg> wrote:
: On Thu, 14 Feb 2002 11:27:33 +0000, Grey Knight wrote:
:> Warp wrote:
:>> ...
:>> You are welcome to suggest an algorithm for that.
:>> ...
:> 
:> I've noticed the POV-team requests source code for things a lot. What
:> exactly is it that their coders *do*? Bundle it all together?

: We only write code for stuff that's possible.  When you see me requesting
: source code, it's usually for something that has such a high cost/benefit 
: ratio as to be unlikely, and it's usually from someone who has no idea of
: the complexities involved and does not want to listen to anyone who does.
: It's a version of "You think it's so easy?  Why don't you do it?" that is
: slightly less vitriolic (usually...)

  Besides, I didn't ask for source code. I asked for an algorithm. An
algorithm is not necessarily a source code (in fact, it's usually better
to give it in a more human readable form than in plain C).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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