POV-Ray : Newsgroups : povray.general : Pov 4.00 question : Re: Possible POV Object Scheme (was Re: Pov 4.00 question) Server Time
7 Aug 2024 03:20:24 EDT (-0400)
  Re: Possible POV Object Scheme (was Re: Pov 4.00 question)  
From: Warp
Date: 14 Feb 2002 09:45:47
Message: <3c6bcd9b@news.povray.org>

: the point is, it makes code much more readable, because it reduces
: "syntactic noise".

: Programmers usualy indent their code carefuly in order to make the
: structure clear to the human reader. Only those dumb compilers don't
: get right what everyone can see clearly :-;
: You know, the "dangling else"-problem...

  The ability of making obfuscated POV-Ray signatures is a must. Any change
in the syntax which makes obfuscation or reducing a piece of code more
difficult is not good.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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