POV-Ray : Newsgroups : povray.general : anti-aliasing : Re: More methods? was Re: anti-aliasing Server Time
7 Aug 2024 05:13:27 EDT (-0400)
  Re: More methods? was Re: anti-aliasing  
From: Felix Wiemann
Date: 14 Feb 2002 07:39:11
Message: <3c6bafef$1@news.povray.org>
> If this is possible, you could shoot cones instead of rays.  If the cone
> intersects an object, but the ax of the cone (the traced ray with ordinary
> raytracing) doesn't, that pixel should be supersampled.
> Might not be possible for every object (isosurfaces for example), but
maybe for
> enough objects to make it worth implementing?

And what happens when the ray is reflected or refracted?
I don't think that it is possible to implement a method which works only for
a few types of objects.
Also, the cone is represented by a second order equation (IIRC), but the ray
is only a first order equation.


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