POV-Ray : Newsgroups : povray.general : anti-aliasing : Re: More methods? was Re: anti-aliasing Server Time
7 Aug 2024 05:13:05 EDT (-0400)
  Re: More methods? was Re: anti-aliasing  
From: Rune
Date: 14 Feb 2002 06:38:29
Message: <3c6ba1b5@news.povray.org>
"Ben Chambers" wrote:
> > How exactly DOES transmit work, anyways?  Amount of light able
> > to pass through the object?  0 being none, 1 being all...more
> > than 1 being...the object adds light to that passing through it?
> > That would be cool.  If that's how it works, I wanna try that
> > out!
>
> That's how it used to work (don't know if it still does), I used
> that effect for a while :)

You forget to take into consideration the object's own color. Transmit 0
gives all of the object's own color, transmit 1 none, and transmit >1 ...

I suggest you have a look at this samle scene in POV-Ray 3.5:
scenes\textures\pigments\transmitfx.pov

Rune
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