"Ron Parker" <ron### [at] povrayorg> wrote in message
news:slr### [at] fwicom...
> Correction: it deals with edges that are within a pixel of the edge of the
> bounding box. This is a far cry from all edges, even for simple boxes and
> cylinders (consider rotation.)
Hmm... good point... perhaps something along the lines of a stencil buffer?
Though, you would need a bit-plane for every object, so it would gobble up
huge amounts of RAM.
...Chambers
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