POV-Ray : Newsgroups : povray.newusers : How do you test your objects, people? : Re: How do you test your objects, people? Server Time
4 Nov 2024 17:41:47 EST (-0500)
  Re: How do you test your objects, people?  
From: Zeger Knaepen
Date: 13 Feb 2002 01:47:27
Message: <3c6a0bff$1@news.povray.org>
> Add a sky_sphere.  What you see is the lack of any background.  by default it
> is simply black or whatever color you assign to it.  A sky_sphere with some
> interesting texture does wonders.  A simple example would be:
> <http://www.povray.org/working-docs/id000094.html>
I add a no_image sphere with an image_map, because the actual background is
distracting when modelling, but helps testing reflective materials.

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.