POV-Ray : Newsgroups : povray.general : Thanks : Re: Thanks Server Time
6 Aug 2024 19:27:25 EDT (-0400)
  Re: Thanks  
From: wrestler
Date: 1 Feb 2002 19:37:50
Message: <3c5b34de@news.povray.org>
Yep, so far it's just boxes, cones, and such.  We are going to try the csg
stuff on Monday if everything goes well.  I told them their next project was
to build a car so they will need the csg stuff.
Colin


"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3c5b30dd@news.povray.org...
>
> "wrestler" <mew### [at] starbandnet> wrote :
> >
> > Right now we are just using the regular shapes with some of
> > the textures (some we can't figure out how to use) to make very basic
> > pictures.  I would like to go further but am not sure which direction to
> go.
>
>
>     By basic shapes, do you mean that you are just adding boxes and
spheres
> etc to make a shape? If so the next step is cog, cutting shapes out of
other
> shapes. Look into "intersection" and "difference".
>
>     If you have already covered those, you may want to move to conditional
> statements, creating arrays of objects based upon changes in variables.
Look
> for "if" and "while".
>
>     You may find that the first tutorial in the Povray help file will help
> you cover most of the basic subjects, have you looked into that?
>
>


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