POV-Ray : Newsgroups : povray.general : isosurface : Re: isosurface Server Time
6 Aug 2024 19:33:51 EDT (-0400)
  Re: isosurface  
From: TAlphaBravo
Date: 31 Jan 2002 16:11:42
Message: <3c59b30e$1@news.povray.org>
Here is the problematic source code, I forgot it in my orginal message:

camera{location <10,10,-10> look_at <0,0,0>}
background{rgb 1}

light_source{<0,10,-10>, rgb 1
area_light 4,4,6,6
circular orient jitter}

isosurface {
    function {sqrt((x*y)^2+(y*z)^2+(z*x)^2-3)}
    max_gradient 36
    accuracy 0.01
    contained_by { sphere {<0,0,0>,6} }

     pigment {
  bozo
  scale 0.5
  color_map {
   [0.0 rgb <1,0,0>]
   [1.0 rgb <0,0,1>]
  }
 }
}


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