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Wrong.
If you, say, you have "look_at" and "angle" as the
last two statements in your "camera", then even
altering just their order screws up everything (yes,
Thorsten, believe it or not -- the "angle" gets ignored).
BTW, could you please give any reason for altering
the "camera" statement so heavily? E.g. I tried Moray
3.3a (evaluation copy; specially patched for POV 3.5)
and its preview pane did not look correctly until I put
"#version 3.1;" into MorayPov.inc.
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3c5670ea@news.povray.org...
> In article <Xns### [at] 204213191226> ,
che### [at] sympaticoca
> (Coridon Henshaw) wrote:
>
> > Beta 10 ignores the angle statement unless it is the last
> > component in the camera block (this change wasn't documented) and
requires
> > the up and right vectors to be given when using the orthographic camera.
>
> Neither is correct. Both work at any place in the camera statement.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org
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