"Mike Hough" <Ama### [at] aolcom> wrote in message
news:3c576c79@news.povray.org...
> Most recently there was something in the thread "long time, no see" where
> someone brought up a difference in the clock value generated by a scene
file
> and one of the responses was
>
> "As said, it is a precision issue. It is irrelevant what 3.1 would output
> because it is a precision issue and thus it really doesn't matter if
> something changed or not. Just get used to it."
>
> I don't know if it was an actual bug or not but it seemed to be written
off
> without investigation.
Bad example. The person with the problem had done something you are told
never to do with floating point values, and was upset when it (as predicted)
eventually failed on him.
...Chambers
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