POV-Ray : Newsgroups : povray.unofficial.patches : finish_map and layered textures : Re: finish_map and layered textures Server Time
8 Jul 2024 16:16:19 EDT (-0400)
  Re: finish_map and layered textures  
From: Zeger Knaepen
Date: 29 Jan 2002 16:27:27
Message: <3c5713bf$1@news.povray.org>
> You would need a map for every property of the finish-block ...
No.  You could nest finish_maps without making a texture_map, so you still can use it
with
layered textures.

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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