POV-Ray : Newsgroups : povray.unofficial.patches : finish_map and layered textures : Re: finish_map and layered textures Server Time
8 Jul 2024 17:00:54 EDT (-0400)
  Re: finish_map and layered textures  
From: Jan Walzer
Date: 29 Jan 2002 15:58:24
Message: <3c570cf0@news.povray.org>
"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote:
> And if it was just a "nice but pretty useless" feature: then why do we have
pigment_maps
> and normal_maps, but no finish_maps?

You would need a map for every property of the finish-block ...


--
#macro J(N A)#local a=mod(N 3);#local W=<int(mod(A,4)*2)int(-A/4)9>*2;#if
(!mod(a 2))sphere{W,2,2pigment{color rgb<a*5A/2W.x/A*5>}}#if(a<1)sphere{W
+<2,0>2 2pigment{color rgb<a*10A 10>}}#end#end#if(N>3)J(int(N/3)A+1)#end#
end blob{J(29229171 0)threshold 1translate<-6 3>}/******Jan Walzer******/


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