POV-Ray : Newsgroups : povray.beta-test : [scenes] woodmaps.inc : Re: [scenes] woodmaps.inc Server Time
2 Nov 2024 03:14:29 EDT (-0400)
  Re: [scenes] woodmaps.inc  
From: Thorsten Froehlich
Date: 28 Jan 2002 15:49:17
Message: <3c55b94d@news.povray.org>
In article <3c55a741@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

> : It actually would increase parse time.
>
>   Then use a trick sometimes used in C/C++. Instead of:

Which is exactly what increases parse time!  The POV-Ray parser still turns
everything into tokens, only to ignore it - keep in mind the parser and what
looks like a preprocessor is actually more or less *one* step, so it isn't
very fast.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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