POV-Ray : Newsgroups : povray.general : simulating lens distortion : Re: simulating lens distortion Server Time
6 Aug 2024 21:37:53 EDT (-0400)
  Re: simulating lens distortion  
From: Bill Brehm
Date: 26 Jan 2002 02:41:19
Message: <3c525d9f@news.povray.org>
Hi,

I haven't had much luck with slope_map, normal_map, etc.
Are their some examples somewhere that would help me grasp the concept?

Thanks,

Bill


"Tom Melly" <tom### [at] tomandlucouk> wrote in message
news:3c4c31e7$1@news.povray.org...
> "Chris Howie" <cra### [at] yahoocom> wrote in message
> news:3c494d05@news.povray.org...
> > > Check into using a normal statement in the camera; bump_map,
slope_map,
> > > normal_map, or just a pattern might work okay.
> >
> > I didn't know you could texture the camera.. lol.  Got a long way to go.
=)
> >
>
> Nice example of this in IRTC Gardens
> http://www.irtc.org/ftp/pub/stills/1999-12-31/dmmonet.jpg
>
>


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