POV-Ray : Newsgroups : povray.newusers : strange light effect when adding new objects : Re: strange light effect when adding new objects Server Time
4 Nov 2024 17:44:43 EST (-0500)
  Re: strange light effect when adding new objects  
From: Warp
Date: 23 Jan 2002 09:18:50
Message: <3c4ec64a@news.povray.org>
Marc-Hendrik Bremer <Mar### [at] t-onlinede> wrote:
: A wild guess: As you have a transparent box, you might have to increase
: max_trace_level (in the global_settings block). This value determines after
: how many intersections, reflections etc.

  Note however, that max_trace_level has no effect on shadow calculations
(they are always fully calculated, no matter how many semitransparent objects
you have between the current point and the light source).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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