POV-Ray : Newsgroups : povray.general : Voxel output from POV? : Re: Voxel output from POV? Server Time
6 Aug 2024 21:33:36 EDT (-0400)
  Re: Voxel output from POV?  
From: Mitchell Waite
Date: 22 Jan 2002 18:21:48
Message: <3c4df40c$1@news.povray.org>
I have a friend who has a voxel engine that accepts height maps from POV Ray
and color maps to lay over them. It works very well. Let me know if that is
something that would interest you.

"Daniel Matthews" <dan### [at] 3-enet> wrote in message
news:141### [at] 3-enet...
> How complex a task would it be to patch POV so that is could render a
scene
> to a wavelet compressed voxel (3d pixel) file.
>
> I know some of these voxel files could be huge but tricks can be used to
> reduce their size. Remove all data inside opaque volumes and use a
separate
> data layer for media and atmospherics so that it can be turned off or very
> high levels of compression applied to it. Multiple LOD points could be set
> to allow for navigation through the scene. Imagine these LODs as a set of
> overlapping spherical gradients that control the compression level.
>
> I often wonder what it would be like to wander/look around inside some of
> the first class work on from the IRTC.
>
> Think of it as extreme POV-VRML
>
> :o) Dan.
>
>
>


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