POV-Ray : Newsgroups : povray.beta-test : sphere sweep bounding boxes calculated incorrectly : Re: sphere sweep bounding boxes calculated incorrectly Server Time
2 Nov 2024 05:22:12 EDT (-0400)
  Re: sphere sweep bounding boxes calculated incorrectly  
From: Slime
Date: 12 Jan 2002 20:02:36
Message: <3c40dcac$1@news.povray.org>
> Because of your bounding threshold?  If you reduce the number below the
> threshold the bounding will go away.

Sorry, I'm not sure what a bounding threshold is...

but maybe this will convince you: if you translate the shapes, their
bounding boxes should move with them, right? Try translating them all by
<1000,1000,1000> or something, and the bounding boxes will still include the
origin, I bet.


- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


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