|  |  | Hm, it seems that I'm a bit "lucky" in finding bugs in scene files today:
in scenes\advanced\balcony the small columns of the balustrade don't render
properly. This is due to the switch of the meaning of & and | in
isosurfaces. Just change in the definition of the small columns in
building.inc from
  function { (sqrt( x^2 + y^2 ) - fn_Rad(x, y, z)) | (sqrt( x^2 + y^2 +
abs(z*2)^1.4) - 1.0) }
to
  function { (sqrt( x^2 + y^2 ) - fn_Rad(x, y, z)) & (sqrt( x^2 + y^2 +
abs(z*2)^1.4) - 1.0) }
So long,
Bonsai
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