POV-Ray : Newsgroups : povray.general : Depth Maps : Re: Depth Maps Server Time
7 Aug 2024 05:21:18 EDT (-0400)
  Re: Depth Maps  
From: Jaime Vives Piqueres
Date: 10 Jan 2002 09:34:42
Message: <3c3da681@news.povray.org>
Chris Howie wrote:

> Sure, you CAN, but to keep the gradients consistent, you need a depth map
> generator.

  ? I do not understand what you mean here... POV-Ray is the "depth map 
generator"! I've done lots of depth maps for stereograms in the past with 
POV-Ray 2.2, only with black fog and white luminous textures. Later I used 
gradient z for easier control (wave type). Both tricks are *really* old, 
and work perfectly for all kind of RDS and SIRDS.
 
> Not to mention that doing it that way is much longer and more challenging.

  I can't see the difficulty on scaling and translating a texture, but of 
course, having an INI option for depth map output is easier, sure. I only 
said that POV-Ray already serves for this, IMHO.

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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