POV-Ray : Newsgroups : povray.binaries.images : fur : Re: fur Server Time
2 Nov 2024 03:12:47 EDT (-0400)
  Re: fur  
From: Zeger Knaepen
Date: 8 Jan 2002 00:16:03
Message: <3c3a8093$1@news.povray.org>
> nice and simple... =]
>
> How is the fur done... ???
shading more or less as in Rune's fur-texture, and for the shell-object a transparancy
based on the x-ray-shader included with POVMan:  transparant at the edges, opaque
elsewhere.

goodnight!

--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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