|
|
"Gilles Tran" <tra### [at] inapginrafr> wrote in message
> UV mapping is a way of texturing where the texture follows the surface of
> the object. Basically, if you want the texture on the cloth to follow the
> folds and other deformations, you'll need UV mapping.
OK, thanks. That makes sense. What does the UV stand for? To me, that means
Ultra-Violet. I have been trying to think of what UV could otherwise stand
for and I am stumped. And I work as a subcontractor to *NASA*, the world
leader in obfuscative acronyms! ;-)
Jon
Post a reply to this message
|
|